The deck was designed from concept through to completion on the basis of a single image able to be broken into self contained images, while still being a playable deck of cards. With that goal it is inevitable that the full-art designs will impact on the immediate recognition of the pips. However, I have compensated for the players by including a white border, white blockouts around the standard corner numbers and indices, and a faint border around (almost all) of the face pips. While it certainly isn't as clear as a standard deck of Bicycle cards, it certainly is more interesting. If I had taken it to the extreme of full bleed artwork then it would have been unplayable (though it would have looked really cool).
I don't plan on using this for Poker either, but from the numerous players who have used the prototype for games, the artwork has not once been an issue. When you play games it is the corner indice that is far more important. I happily use this for family games fun and games nights with no problems (except newcomers always want to stop after the first round to make the puzzle!).
Having said that though, of course people have different tastes and preferences. Mine happens to be creativity and functionality, a line I tried to tread with the designs. If your's is more to the functionality side, then it is still a great party deck and cool concept, no hard feelings
I just get bored of a fancy tuck, fancy back and standard faces when you can do so much more.
Thanks everyone for the feedback so far, I am really excited to get this underway!